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Yanran Chen
3D Developer
Berlin, Germany

Summary

Unreal Engine Developer with a Full-stack Mindset

I am a Master's student based in Aachen, Germany, specializing in Real-time Simulation and Tool Development. Unlike traditional 3D artists, I bridge the gap between visual fidelity and backend logic.

Core Competencies:

Unreal Engine 5: Blueprint logic, Gameplay mechanics (Input/Pawn), and UI/UX implementation.

Technical Art & Tools: Creating Python tools to automate workflows and optimize 3D pipelines.

Data Integration: Connecting 3D scenes with live data (REST API, SQL) for Digital Twins and Industrial Visualization.

I am passionate about building interactive 3D applications that are not only visually stunning but also data-driven and performant. Open for Junior Developer roles.

Skills

Python ScriptingEnvironment Modeling

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
Rhinoceros
Rhinoceros